Red zone = inside the opponent's 20. Season totals, descriptive only.
InjuriesEach team's injury report, worst first: red = out, IR or suspended; amber = doubtful; grey = questionable.
Chicago Bears6 listed
2 out4 questionable
Anthony Johnson Jr. SUndisclosed · 5h agoIR
Cole Kmet TEKnee · 5h agoIR
Jack Sanborn LBConcussion · 5h agoQ · Questionable
Kyle Monangai RBToe · 5h agoQ · Questionable
Malik Muhammad II CBToe · 5h agoQ · Questionable
T.J. Edwards LBHamstring · 5h agoQ · Questionable
Injury newsOne row per player: his latest change on the report as we saw it, and the statuses he went through. A timeline of the report, not a forecast.◷History
▲Kyle Monangai RBUpgraded to Questionable from Out · ToeOut → Questionable → Out → Questionable → Out → QuestionableStill listed22 h ago
▲Jack Sanborn LBUpgraded to Questionable from Out · ConcussionQuestionable → Out → QuestionableStill listed22 h ago
▲T.J. Edwards LBUpgraded to Questionable from Out · HamstringQuestionable → Doubtful → Out → Questionable → Doubtful → Out → QuestionableStill listed22 h ago
▼Anthony Johnson Jr. SNow Injured Reserve (was Out) · UndisclosedInjured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured Reserve → Out → Injured ReserveStill listed22 h ago
Show 4 moreShow fewer
○Nick McCloud CBOff the report (was Out)43 h ago
○Jayden Loving DTOff the report (was Out)43 h ago
○Case Keenum QBOff the report (was Out)43 h ago
○Jordan McFadden GOff the report (was Out)43 h ago
Times are when the report changed on our end, last 30 days.
ScheduleEvery game this season: results, upcoming kickoffs and spreads, and the model's locked call with its grade.
Props vs CHIEveryone's props against this defense and the result: green = over (or yes) hit, red = didn't. Final games only.
Player & date
Result
Line
Odds
Drake MayeQB
NE @ CHI · 10/22
321✓
Over 249.5
-113
Michael Penix Jr.QB
CHI @ ATL · 10/18
225✕
Over 236.5
-113
Jordan LoveQB
CHI @ GB · 10/11
367✓
Over 242.5
-113
Geno SmithQB
NYJ @ CHI · 10/4
119✕
Over 227.5
-112
Jalen HurtsQB
PHI @ CHI · 9/28
153✕
Over 217.5
-112
Full stat sheetEvery measure for CHI: offense (left) and defense (right), with league rank of 32 (1 = best).◷History
2026 season
OffenseDefense
Passing
EPA / dropbackExpected points added per dropback: the best single passing-efficiency number. Defense column: what it allows.
+0.13#10
+0.03#13
Pass success rate
50%#8
42%#6
Explosive pass rateDropbacks gaining 20+ yards.
10.1%#5
10.3%#29
Yards / dropback
6.5#16
7.5#30
Completion % over expectedCompletions above what the throws' difficulty predicts, per attempt. Defense column: what it allows.
+4.9#5
+2.5#20
YAC / completion
5.6#11
5.9#28
Sack rateSacks per dropback. Lower is better for an offense; the defense column shows sacks they create.
6.5%#19
8.5%#3
Interception rate
2.1%#16
2.1%#16
Rushing
EPA / rushExpected points added per rush. Defense column: what it allows.
−0.06#13
−0.08#16
Rush success rate
43%#12
40%#13
Explosive rush rateRushes of 10+ yards.
10.0%#14
10.5%#21
Yards / rush
4.3#10
4.2#21
Situational
Third-down conversion
44%#7
26%#1
Red-zone touchdown rateDrives reaching the 20 that end in a touchdown.
53%#20
65%#18
Turnovers / game
1.57#25
1.00#19
Chicago Bears · routes and coverage
2024–25 seasons
How the defense plays
Man
42%#12/32
league 40%
Pressure
30%
league 30%
Rushers
4.32
per dropback
Coverage
Share
League
Cover 1
33.5%
29.9%
Cover 2
24.2%
22.1%
Cover 3
21.8%
22.7%
Cover 4
6.5%
8.2%
2-man
5.1%
6.2%
Cover 0
3.8%
4.2%
Cover 6
3.0%
4.5%
Cover 9
2.1%
2.1%
What it has allowed, by route
Route
Tgt
Yds/tgt
AdjYards per target adjusted toward the league average when it rests on few targets.
League
Screen
99
6.9
6.5
5.8
Swing
42
4.2
4.8
5.3
Quick out
183
5.8
5.7
5.5
Slant
51
8.5
7.8
7.2
Hitch / curl
197
6.1
6.3
6.8
Shallow cross
68
5.5
6.0
6.5
Texas / angle
10
8.1
6.7
6.5
In / dig
124
10.7
10.3
9.6
Deep out
77
9.2
8.7
8.0
Corner
40
13.5
11.6
10.4
Post
57
15.6
13.9
12.3
Go
82
11.1
10.6
9.9
Wheel
20
10.8
10.4
10.2
Green: the defense allows fewer yards per target than average on that route (a strength); red: more (a weakness) — matching the panels above.
Where Chicago Bears's targets come from
Screen
13%
Swing
3%
Quick out
18%
Slant
5%
Hitch / curl
16%
Shallow cross
7%
Texas / angle
2%
In / dig
9%
Deep out
8%
Corner
4%
Post
7%
Go
7%
Wheel
1%
Route and coverage labels come from play charting: the route is the targeted receiver's, the coverage is what the defense played on the dropback. Descriptions of games already played, not projections.
Scoring by quarter and halfPoints scored (solid) and allowed (striped) per quarter and half over the last 17 games; tick = league average.◷History
Points in the 1st half:CHI scores 45% · allows 54%league 50%
CHI trendsRank 1 = highest in the league, even for points against (allowed most). A rank is not a grade.◷History
17 games · Nov 2025 – Oct 2026
Record
12-5
17 games
Points for
26.6
#9 of 32 · league 22.9
Points against
21.9
#18 of 32 · league 23.0
Scoring margin
+4.7
#7 of 32 · league 0.0
Regular season only, the last 17 regular-season games (Nov 2025 – Oct 2026) (7 in 2026, 10 in 2025). Every rank is among the 32 teams with a full sample.
Points by quarter and halfPoints scored and allowed in each quarter, per game. The second half includes overtime.◷History
per game · n = 17
Points in the
For
Against
League avg
1st quarter
6.9#2 of 32
3.5#24 of 32
4.7
2nd quarter
5.1#26 of 32
7.8#9 of 32
6.8
3rd quarter
7.0#1 of 32
4.6#16 of 32
4.8
4th quarter
7.3#8 of 32
5.9#22 of 32
6.4
1st half
12.0#14 of 32
11.4#16 of 32
11.5
2nd half
14.6#3 of 32
10.6#21 of 32
11.5
First half against second halfThe share of a team's points that came before halftime, and the share of the points it allowed.◷History
Measure
CHI
League
n
Share of points scored in the 1st half
45.0%#27 of 32
49.8%
17
Share of points allowed in the 1st half
51.7%#13 of 32
49.8%
17
PaceOffensive plays per game, plays the defense faced, and how often the offense dropped back to pass.◷History
Measure
CHI
League
n
Plays per game
68.1#1 of 32
60.9
17
Plays faced per game
57.0#31 of 32
60.7
17
Dropback rate
57.3%#27 of 32
59.9%
17
Red zoneDrives that reached the opponent's 20, and how often they ended in a touchdown. Counted by drive.◷History
Measure
CHI
League
n
Red-zone trips per game
3.65#8 of 32
3.22
17
Red-zone touchdown rate
59.7%#11 of 32
57.2%
17
Red-zone trips allowed per game
2.88#25 of 32
3.21
17
Red-zone touchdown rate allowed
55.1%#19 of 32
57.3%
17
Home, road, recent form and restSlices of the same games. Ranks compare the same slice across teams; a slice with few games is unranked.◷History
CHI
Games
Record
Points for
Points against
Scoring margin
Plays per game
All games
17
12-5
26.6#9 of 32
21.9#18 of 32
+4.7#7 of 32
68.1#1 of 32
At home
9
7-2
23.0#15 of 32
15.3#29 of 32
+7.7#8 of 32
64.8#5 of 32
On the road
8
5-3
30.8#3 of 32
29.4#2 of 32
+1.4#12 of 32
71.8#1 of 32
Last 5 games
5
4-1
23.6#16 of 32
19.4#24 of 32
+4.2#6 of 32
71.6#1 of 32
Short rest
4
4-0
24.8#6 of 16
16.8#12 of 16
+8.0#2 of 16
73.8#1 of 16
Normal rest
12
7-5
24.6#12 of 32
22.4#20 of 32
+2.2#12 of 32
66.0#1 of 32
Long rest
0
—
——
——
——
——
Neutral-site games count as neither home nor road. A slice with few games moves a lot from one game; read it with its n.
Roster · 2026 · 15Players at quarterback, running back, receiver, tight end and kicker who recorded a stat for the team in the 2026 season, by position.
Records and scoring from final scores; ranks and tendencies from play-by-play. For information only, not betting advice. 21+ only. Gambling problem? Call or text 1-800-GAMBLER.