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Milwaukee Bucks

2026–27 season · 15th in the East

Next: vs LAL · Nov 11
Record
1-10
1-5 home · 0-5 road
Points for / game
106.3
121.2 allowed
Point differential
−14.9
per game · net rating −14.6 (#29)
Last 5
LLLLL
newest first · −17.0 a game

What to knowThree takeaways from the data below: the biggest mismatch, injuries or form, and the game setup.

Biggest strength
Offense: Offensive rebound % ranks #13 of 30 (28.0%).
Biggest weakness
Defense: Forced turnover % ranks #30 of 30 (10.6%).
Up next
vs LAL · Wed, Nov 11 · MIL +14.5 · total 229.51 MIL player out.

Season so farEach MIL game's final score, 2026–27. Green up = win, red down = loss; a taller bar is a bigger margin (the tallest is 32). Tap a bar for the game.History

1–10 · avg margin −14.9

Injuries and news

MIL1 out · 1 questionable or day-to-day
  • Myles TurnerRest · back Nov 13 · Listed Out · 4 h agoOut
  • Tyler HerroKnee · back Nov 11 · Upgraded to Day-To-Day from Out · 8 h agoDay-To-Day

Off the report: Kel'el Ware, Gary Trent Jr., Kam Jones, Nate Ament and 2 more

Current report — a live snapshot, not what it said the day this game was played.

OffenseMIL's offense: its four best and four worst league ranks (1 = best). The full list is on the Stats tab.History

of 30 teams
▼ Weaknesses
Free throw rateFree throws made per field-goal attempt. More is better.
16.2%#29
PointsPoints scored a game. More is better.
106.3#29
Free throw %Share of free throws that go in. More is better.
74.3%#27
Offensive ratingPoints scored per 100 possessions, which sets pace aside. More is better.
104.3#27

DefenseMIL's defense: its four best and four worst league ranks (1 = best). The full list is on the Stats tab.History

of 30 teams
▼ Weaknesses
StealsSteals a game. More is better.
5.7#30
Forced turnover %Turnovers the defense forces per 100 opponent plays. More is better.
10.6%#30
Rebounds allowedRebounds the opponents take a game. Fewer is better.
48.8#29
Defensive ratingPoints allowed per 100 possessions, which sets pace aside. Fewer is better.
119.0#29

What MIL allows by positionPoints, rebounds, assists and threes this defense has allowed to guards, forwards and centers a game, its place among the league's defenses (counted from whichever end is nearer) and how far that sits from the average defense. Soft or Tough: in the league's top or bottom third and 10%+ from the average defense. Leans: 5%+ from it. Average: closer than that. The window runs back into last season early in a year. History, not a forecast.History

last 11 games
GuardsAvgVs avgRead
  • Points57.5+1%Average
  • Rebounds16.5+6%Leans soft
  • Assists17.0+12%Soft
  • Threes8.5+9%Leans soft
ForwardsAvgVs avgRead
  • Points42.4−0%Average
  • Rebounds17.6−5%Average
  • Assists6.6−18%Tough
  • Threes5.4+14%Soft
CentersAvgVs avgRead
  • Points21.4+50%Soft
  • Rebounds14.7+48%Soft
  • Assists4.0+45%Soft
  • Threes1.0+26%Soft
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How they playHow MIL plays: style, not good or bad. # is its place among the league's 30 teams, #1 the highest.History

MIL play at a slow pace, shoot more threes than most and get to the line less than most.

Pace and shot mixMILLeague#
  • PacePossessions a game. Style, not good or bad: #1 is the fastest.101.9102.622
  • 3-point attempt rateShare of its shots that are threes. Style, not good or bad: #1 takes the most.48.8%43.0%3
  • Free throw rateFree throws made per field-goal attempt. More is better.16.2%22.2%29
Passing and boardsMILLeague#
  • AssistsAssists a game. More is better.25.026.122
  • Assist to turnoverAssists for every turnover. More is better.1.501.6922
  • Offensive rebound %Share of its own misses the team rebounds. More is better.28.0%27.3%13

Roster · 2026–27 · 14 playersPlayers who played for the team in the 2026–27 season, by position.

From box scores, regular season. Data and analytics only, not betting advice: any bet is your own decision, and we are not responsible for losses. 21+ only. Gambling problem? Call or text 1-800-GAMBLER.