Probetrics — Sports Analytics
College Football slate
Duke Blue Devils
1-0 · #32 Elo
at
Sat, Oct 10, 12:00 AM ET
Bobby Dodd Stadium
Spread Total Moneyline

The read

On rating alone Duke Blue Devils are 3.1 points better (#32 vs #45 of 240), and GT add 0.0 for home field. The clearest mismatch is the third down & red zone: GT third-down conversion ranks #22, DUKE defends it at #124; the other way DUKE #78 into GT's #79.

Who has the edge

Rating
Slight edge
DUKE
DUKE rated 3.1 points better on Elo (#45 vs #32).
Home & rest
Even
GT gets 0.0 points for home field.
Passing game
Slight edge
GT
GT passing ranks #15, DUKE defends it at #124; the other way DUKE #24 into GT's #87.
context · not in the margin
Rushing game
Slight edge
GT
GT rushing ranks #29, DUKE defends it at #67; the other way DUKE #84 into GT's #70.
context · not in the margin
Third down & red zone
Slight edge
GT
GT third-down conversion ranks #22, DUKE defends it at #124; the other way DUKE #78 into GT's #79.
context · not in the margin
Form (last 5)
Clear edge
DUKE
GT −1.0 per game over the last five, DUKE +14.0.
context · not in the margin
Market
not priced
No line yet.
context · not in the margin

The margin, factor by factor

Duke Blue DevilsGeorgia Tech Yellow Jackets
1658 Elo · #32
RatingThe Elo gap in points — the model's core read on who is better, before the situational pieces below.
DUKE +3.1 pts
1603 Elo · #45
road
Home field
not priced
home
Rest
even
+1.5 pts vs GT D
Offense vs defenseEach offense's scoring rating against the other defense's — what drives the model total. Shown as an edge, though the winner call runs on Elo.
DUKE +4.8 pts
−3.3 pts vs DUKE D
W · +14.0
Form (last 5)Average margin over the last five games. Already inside the ratings — listed so you can see when recent form and the rating disagree.
DUKE +7.5 pts
L · −1.0
+6.6
SP+ (last season)Bill Connelly's SP+ from last season, the prior the college model starts each season from.
GT +2.7 pts
+9.3
MarketThe consensus spread, read as points. Compare with the model margin above it.
not priced

Bars are in points toward the favored side. Blue factors are inside the model's margin; grey ones are context it does not add on top (form and offense/defense are already in the ratings; injuries beyond the quarterback are not priced).

Dissect the matchup

CollegeFootballData, garbage time excluded · 2025 season (last season until three games are in)

Biggest mismatches

  • GT completion % (#6) against a DUKE defense ranked #126 at stopping it
  • GT interception rate (#10) against a DUKE defense ranked #129 at stopping it
  • GT passing ppa / play (#15) against a DUKE defense ranked #124 at stopping it
  • GT yards / pass attempt (#15) against a DUKE defense ranked #124 at stopping it
  • GT pass success rate (#12) against a DUKE defense ranked #119 at stopping it

A mismatch is a rank gap of at least a fifth of the league between an offense and the defense it faces on the same measure. Descriptive rows (pass rate, pace, direction) are shown for reading the game, not ranked. ▲▼ mark where the last three games sit clearly above or below the season number, in the direction that helps that side.

Duke Blue Devils offense vs Georgia Tech Yellow Jackets defense

ranks of 135
DUKE offGT defEdge
Identity
Pass rate / Pass rate faced55%49%·
Standard-down shareShare of plays on standard downs (staying ahead of the chains).70%70%·
Plays / game6661·
Possession / game29:4430:57·
Passing
Passing PPA / playPredicted points added per pass play (CFBD).+0.39#24+0.29#87DUKE
Pass success rate47%#2044%#107DUKE
Pass explosivenessPPA on successful pass plays — how big the wins are.1.59#441.50#46·
Yards / pass attempt7.9#397.5#92DUKE
Completion %66%#2562%#73DUKE
Interception rate / Interceptions forced2.8%#751.7%#108DUKE
Rushing
Rushing PPA / play+0.08#84+0.11#70·
Rush success rate45%#5143%#82DUKE
Rush explosiveness0.97#650.98#82·
Line yards / rushYards credited to the offensive line (first 4 yards weighted). Defense column: allowed.2.80#982.99#89·
Stuff rate / Stuff rate forcedRushes stopped at or behind the line.22%#11419%#69GT
Power successConversion rate on 3rd/4th and ≤2, or goal-to-go from the 2.69%#8566%#27GT
Yards / rush4.3#804.6#91·
Situational
Standard-down PPA+0.18#30+0.15#97DUKE
Passing-down PPAObvious passing situations (2nd & 8+, 3rd/4th & 5+).+0.40#30+0.31#74DUKE
Third-down conversion39%#7840%#79·
Points / scoring opportunityPoints per drive that reaches the opponent's 40.4.32#263.56#58DUKE
Havoc rate faced / Havoc rateTFLs, forced fumbles, interceptions and passes defensed per play.15.4%#6713.7%#107DUKE
Turnovers / game / Takeaways / game1.00#280.69#130DUKE

Georgia Tech Yellow Jackets offense vs Duke Blue Devils defense

ranks of 135
GT offDUKE defEdge
Identity
Pass rate / Pass rate faced46%50%·
Standard-down shareShare of plays on standard downs (staying ahead of the chains).75%68%·
Plays / game6567·
Possession / game29:0330:16·
Passing
Passing PPA / playPredicted points added per pass play (CFBD).+0.42#15+0.41#124GT
Pass success rate49%#1246%#119GT
Pass explosivenessPPA on successful pass plays — how big the wins are.1.49#981.65#106·
Yards / pass attempt8.7#158.4#124GT
Completion %70%#667%#126GT
Interception rate / Interceptions forced1.0%#101.3%#129GT
Rushing
Rushing PPA / play+0.19#29+0.10#67GT
Rush success rate51%#743%#73GT
Rush explosiveness0.88#1091.03#100·
Line yards / rushYards credited to the offensive line (first 4 yards weighted). Defense column: allowed.3.38#82.62#20·
Stuff rate / Stuff rate forcedRushes stopped at or behind the line.16%#3323%#11·
Power successConversion rate on 3rd/4th and ≤2, or goal-to-go from the 2.71%#7473%#84·
Yards / rush5.6#94.3#70GT
Situational
Standard-down PPA+0.22#24+0.14#94GT
Passing-down PPAObvious passing situations (2nd & 8+, 3rd/4th & 5+).+0.44#23+0.44#127GT
Third-down conversion46%#2245%#124GT
Points / scoring opportunityPoints per drive that reaches the opponent's 40.3.61#774.39#128GT
Havoc rate faced / Havoc rateTFLs, forced fumbles, interceptions and passes defensed per play.11.8%#1017.2%#36·
Turnovers / game / Takeaways / game1.15#511.71#22DUKE

Season

DUKEGT
1-0Record0-1
17.0Points for / game13.0
3.0Points against / game14.0
1-0 / 0-0Home / road0-1 / 0-0
1-0Against the spread0-1
0-1Over / underOvers–unders in this team's games. A tendency, not a lean.0-1
WLast 5L

Power ratings

DUKEGT
1658Elo1603
#32 of 240Rank#45 of 240
+8.2Offense ratingPoints per game above league average scored, opponent-adjusted.+1.8
+5.2Defense ratingPoints per game below league average allowed, opponent-adjusted. Positive is good.+6.8
1615Strength of scheduleMean Elo of opponents faced this season.1388

Elo drives the winner call. Offense/defense ratings drive the total.

Advanced

DUKEGT
+5.6SP+ (this season)Bill Connelly's SP+ rating, points above average.+5.9
0.248Offense PPA / playPredicted points added per play, garbage time excluded (CFBD).0.272
0.234Defense PPA / playPPA allowed per play — lower is better.0.195
46% / 44%Success rate (off / def)49% / 44%
1.33 / 1.35Explosiveness (off / def)1.16 / 1.25
668Talent composite247Sports team talent composite for the current roster.752
17%Returning production13%

Advanced stats are from 2025 until this season has about three games. Source: CollegeFootballData.

Head to head

2025GT 27 at DUKE 18GT · GT covered
2024DUKE 14 at GT 24GT · push

How the margin was built

Rating gap
DUKE +3.1 pts
Home field
GT +— pts
Rest
Even
Weather / roof
— pts on the total
Model margin
Model total

Market

Spread
Total
Moneyline

Per-book prices appear once the multi-book feed has this game (about a week out).

Informational only. Winner probabilities are backtested and calibrated; spread and total calls are tracked leans. 21+, 1-800-GAMBLER.